A lot of people have written about Emoji, and they've discussed whether they hinder conversations or enhance them. With other emoji, there's definitely a time and a place. But I think with sex there are things that are really hard to say and hard to ask for, and that’s such a beautiful window to be able to provide someone with language.
I like the idea of Flirtmoji, but I’m not sold on the name yet.
Against this backdrop, we turn to both designed affordances for creativity and ground-up creative play developed by children in a comparably open virtual world for tweens (children on the cusp of adolescence, aged 9–13),
We consider three forms of creative play, ranging from the socially acceptable to the socially transgressive.
Virtual worlds have drawn the attention of many individuals because of the alleged opportunities to make anything and to be anyone.
Yet, recent writing on the subject suggests that creative opportunities in virtual worlds, especially those for children, are not equal.
First, we examine avatar design, a form of creative expression provided by the designers of Whyville.