I'll look into Sakura Wars: So long my love for the wii and Majikoi, but I'm not gonna bother with stuff that's not entirely translated in either a fan or official capacity.
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Dating games are usually based on a point-n-click gameplay with heavy text content in which you can choose several paths.
You must interact with characters and select one or several of them to be your romantic interest.
Like, it's basically fine, but nothing in there was particularly doing it for me either.
I did the Emi and Haneko routes and gave up halfway into Shizune's route because communicating with her was exhausting.
The games are usually designed to be replayable, since the choices you make around the game often lead you to different endings.